League office

CEL Competition Regulations

Official League Rulebook • Season 2026/27

Effective:June 7, 2026
Commissioner:Viktor Vladov
Language:English

Part I — General Principles

Article 1 — Purpose

Governs all official CEL competitions played on NBA 2K27.

Founded on Fair Play, Competitive Integrity, Realistic Basketball, Mutual Respect, Sportsmanship and Community Development.

Participants must respect both the letter and the spirit of these regulations.

Violations are subject to review and sanctions by the Commissioner and League Administration.

Article 2 — Competition Season

The season begins upon official announcement by the Commissioner.

It concludes after all official competitions have been completed.

Formats, competition sizes and promotion/relegation rules may vary from season to season.

Article 3 — Official Communication

The official language of the league is English.

The official platform is the CEL Discord.

Players must check their matchup chats, suggest CET times and communicate any delays promptly.

Part II — Competition Structure

Article 4 — Official Competitions

Official competitions: EuroLeague, EuroCup and Cyber BCL.

Promotion and relegation between competitions exists.

Sporting wildcards may be awarded in exceptional circumstances.

Article 5 — Competition Formats

Regular Season: 4x6 minute quarters.

EuroLeague: official formats; Play-In and Playoffs played with 4x10 minute quarters.

EuroCup: follows the real-life format; Playoffs played with 4x10 minute quarters.

Cyber BCL: 7 groups, top 2 qualify automatically; the seven 3rd-placed teams plus 1 wildcard compete for the remaining spots.

Cyber BCL Play-Ins are single elimination. From the Last 16 onwards: best-of-three series with 4x10 minute quarters.

Cyber BCL Semi-finals and Final are played as a Final Four.

Article 6 — Hardware Requirements

Access to a PS5, Xbox Series X/S, or participation via the ESB Hub where applicable is required.

Part III — Match Operations

Article 7 — Scheduling

All times are CET/CEST.

Games are agreed in matchup chats and posted in #scheduled-games at least 60 minutes before tip-off.

Shorter notice requires admin approval.

Article 8 — Delays & Postponements

Maximum acceptable delay is 20 minutes, and the opponent must be notified before tip-off.

Postponements require the opponent's agreement.

Any extension requires Admin approval.

Article 9 — Schedule Priority & Force Majeure

Scheduled appointments must be honoured.

Force majeure cases (illness, work, family matters, outages) are reviewed by the Admin team.

Article 10 — Streaming & Hosting

The home team hosts and streams the game.

In PS vs Xbox matchups, the PS player hosts and streams to YouTube.

Xbox vs Xbox regular season games may be streamed on Twitch.

The Commissioner may mandate a host swap to preserve connection quality.

Article 11 — Jerseys

The streaming player has jersey priority.

The opponent then chooses contrasting colors (Dark vs Light).

Article 12 — Result Reporting

The winner reports the result within 3 hours.

Open Calendar → Completed Game → View Boxscore → R2 to Team Stats.

Post the result in #report-result and tag the relevant competition.

Part IV — Gameplay Regulations

Article 13 — Defensive Principles

Primary on-ball defence is required.

Permitted: rotations, cutter coverage, transition defence, helping on broken plays and emergency switching.

Excessive reliance on CPU defence is prohibited.

Article 14 — Offensive Principles

Playbooks are unrestricted and custom playbooks are encouraged; pick & roll is permitted.

5-Out is permitted but cannot be a primary identity or used to exploit game mechanics.

Excessive isolation spam is prohibited.

Varied, realistic basketball is expected at all times.

Article 15 — Inbounds

Inbounds must occur within your own half court after made baskets.

Exception: the final minute of the game.

Article 16 — Coaching & Settings

Defensive settings must be completed prior to sending or accepting the invite.

Camera: 2K Camera (Zoom 1, Height 10, CUT preferred over SPIN) or Broadcast.

Shot timing: Button, Stick or Rhythm are all permitted.

Shot meter may be ON or OFF.

Article 17 — Gameplay Integrity

Exploits and deliberate left-right movement abuse are strictly forbidden.

Stream sniping is prohibited.

Results may be overturned where integrity is breached.

Part V — Media & Broadcasting

Article 18 — Broadcast Obligations

Player availability for official broadcasts is mandatory in EuroLeague Play-Ins and Playoffs.

Also mandatory in EuroCup Playoffs and Cyber BCL from the Last 16 onwards.

Part VI — Sporting Integrity

Article 19 — Rosters

Rosters are locked once the season begins.

Real-life transfers are implemented by the Commissioner.

Post-season transfers apply to the following season.

Article 20 — Injuries

Maximum injury duration is 4 games.

Injuries longer than 4 games must be reported immediately for reduction.

Delayed reporting only reduces the remaining games.

Article 21 — Weekly Challenges

Attribute upgrades can be earned through weekly challenges.

Proof is required, and upgrades activate upon Commissioner approval.

Article 22 — Ambulance Cards

Ambulance cards cannot be purchased.

They are distributed solely by the Commissioner.

Article 23 — Player Departures

Leaving the Discord: the team's best player is suspended for 3 games and admin rights are removed.

Leaving mid-season: the team becomes an easier CPU opponent.

Returning players start at the lowest tier unless granted a wildcard.

Part VII — Disciplinary Regulations

Article 24 — Quitting & Forfeits

Quitting before the final minute leads to review and possible suspension.

A forfeit is recorded as a 20-0 official score.

Article 25 — Behaviour

Respectful conduct is required at all times.

Harassment, hate speech, toxicity and public attacks on Admins result in suspensions.

Article 26 — Account Sharing

Account sharing is strictly prohibited.

Sanctions include relegation, suspension or a permanent ban.

Article 27 — Evidence

Streams, clips, screenshots and Discord logs are used for rulings.

Parts VIII & IX — Administration & Final Provisions

Articles 28-32 — Administration & Final Authority

The league is governed by the Commissioner and the League Administration.

Commissioner decisions are final; disputes involving the Commissioner are reviewed by the other Admins.

The Commissioner may adjust gameplay sliders and settings to preserve realism and balance.

Final authority in all matters rests with the Commissioner.